Request a Pro-D Workshop
Geering Up offers FREE Pro-D workshops to help you incorporate STEM activities in your classroom! Workshops run for 1.5 – 2 hours and are offered to educators across the Lower Mainland (please contact us if you are located outside of the Lower Mainland and interested in a workshop). We can come to your school after school, during the school day, on a Pro-D day, or join your organization at a conference.
Fees, Restrictions, and Requirements
There is no fee for the workshops. We will bring all of the necessary materials with us.
Each workshop is offered for up to 30 participants and we require you to have a minimum of 10 attendees for the workshop to run. We ask that you provide a space for the workshop (school library, classroom, gym, etc.), access to a projector, and wireless internet. If you are booking a computer science workshop, attendees are expected to bring their own devices.
Coding is becoming an increasingly essential skill to have and understand. Coding teaches computational thinking, problem solving, operationalization, logic, creativity, digital literacy, and confidence. However, teaching coding can be challenging when you may have limited access to computers and technology. In this workshop, we’ll explore and test out several “unplugged” activities that teach computational thinking and coding.
Explore core coding principles with visual programming in Scratch. This workshop will introduce you to how the basics of Scratch - a drag-and-drop programming language. Students can use Scratch to program interactive stores, games and animations. In this workshop, we'll introduce you to the blocks in Scratch and you'll make your very first game! Please note this is an introductory workshop for those with no or minimal experience using Scratch.
AI is a significant emerging technology for youth & society. Learning about AI supports thinking critically about our interaction with AI, supports learning how to contribute to AI in society, and supports learning how to leverage AI to face global challenges. In this workshop, we will cover the basic principles of artificial intelligence and try out some hands-on AI activities - you will even get to create your very own AI program using Scratch.
3D Printing and 3D Modelling are being used across industries and becoming increasingly used in schools. In this introductory workshop, you'll become familiar with TinkerCAD, an easy browser-based 3D design and modeling tool. Please note that your school does not require a 3D printer to make use of the activities in this workshop.
Engineering is a broad field that presents many opportunities for creative problem solving and hands-on learning. The engineering design cycle is a framework for thinking that can be broadly applied across all subjects and connects well to the Applied Design, Skills, and Technologies curriculum. In this workshop, you’ll act as engineers and participate in a hands-on STEM lesson related to space science, while utilizing the engineering design cycle. You will build a “Mars Lander” and walk away with a ready-to-go activity to run in your classrooms.
Engineers are uniquely positioned to help solve some of the biggest challenges facing our world. In this workshop, we'll work together to design and create solutions which will help create more sustainable cities in the future. These activities could be combined for a themed class project or presented individually as ADST & sustainability challenges.